Poor Knight (2010)

Playtime: 30
Min. Age: 6
Number of Players:
2 - 6
Publisher:
LOGIS
Designers:
Volker Cullmann
Artists:
Gediminas Akelaitis
Mechanics:
Auction / Bidding,
Hand Management
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The Poor Knight is an educational card game that develops observance, planning and counting skills. Players learn to recognise geometrical forms, colors and their relationships and use the acquired skills in the game.
The game consists of four tournament rounds. During the first tournament there is one battle, in the second tournament two battles and so on. In total there are 1+2+3+4=10 battles from which players are trying to gather as many points as possible.
The gameplay is based around knight cards and battle cards. The battle cards give 1-2 pieces of information, for example heraldic animal and color. They're also worth points. The knight cards each have some info that corresponds to a number of battle cards. During a battle a battle card is first turned face up. Players can then participate in the battle with any knight cards that have any matching information to the battle card. These are played by a blind bidding mechanism. There are also some force cards that add to the total power of your knight cards. The player that plays the highest total power of knight cards wins the battle and claims the battle card. Only after the end of the tournament the players get to replenish their hands with new cards.
The game consists of four tournament rounds. During the first tournament there is one battle, in the second tournament two battles and so on. In total there are 1+2+3+4=10 battles from which players are trying to gather as many points as possible.
The gameplay is based around knight cards and battle cards. The battle cards give 1-2 pieces of information, for example heraldic animal and color. They're also worth points. The knight cards each have some info that corresponds to a number of battle cards. During a battle a battle card is first turned face up. Players can then participate in the battle with any knight cards that have any matching information to the battle card. These are played by a blind bidding mechanism. There are also some force cards that add to the total power of your knight cards. The player that plays the highest total power of knight cards wins the battle and claims the battle card. Only after the end of the tournament the players get to replenish their hands with new cards.
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ag.gameitem.lastUpdated: 2025-04-21 08:22:36.52